![]() Kill Sycophants ASAP to 'debuff' them, hit Shambler with any free attacks. You can usually kill Shambler on round 4-6. The reason I like bleed and (especially) blight for this fight is because it bypasses the tentacle buffs. Focus fire on Shambler, mop up Sycophants later. Put front liners in back and back liners in front before you start the fight, and there's a good chance they'll get put back into place with the initial shuffle. It's just mathematically a better idea to fight an apprentice shambler with level 2 heroes than fight a champion one with level 6 heroes.ĮDIT: also a level 2 houndmaster with a cudgel trinket for stunning equipped has an 85% chance to stun an apprentice shambler while a similarly equipped level 5-6 houndmaster only has a 60% chance to stun a champion shambler. As you kill the Sycophants, Shambler summons more for free, always keeping 2 in play. so your blight does 15 damage at level 2 compared to 18 at level 5 BUT WAIT the shambler only has 77 hp in apprentice dungeons. at level 5 plague grenade does 6 blight for 3 turns. ![]() that is not DOUBLE the damage, but the shambler in champion dungeons has DOUBLE the health. ![]() at level 2 a houndmaster does 5-8 damage, at level 5 they do 7-13. So apprentice is 77 hp compared to 162 and 2% crit on it's attacks compared to 7%.Īlso just look at hero damage. ![]() you might do less damage but the big difference is that the shambler and it's tentacles that spawn have much much lower hp and crit chance on their attacks compared to their champion counterparts. I've always fought them in apprentice dungeons. ![]()
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